banner



Cyberpunk 2077's latest patch makes roads wet after rain, again | PC Gamer - kellerpaithe

Cyber-terrorist 2077's latest maculatio makes roads wet after rain, again

Cyberpunk 2077 Jackie Welles
(Prototype course credit: Standard candle Projekt Cherry-red)

Look into at our model Jackie Welles, above. Doesn't He look up like a happy little cyberpunk? He does and that is because Jackie knows for a fact that, from now connected, when it rains in Nighttime City, the roads will look wet. They forever had, to be fair, until "ongoing work on the Wet Surfaces Arrangement" somehow made things stay bone dry.

"In 1.31 wet surfaces should look more detailed than they did straight before the issue occurred," promises CDPR. And if you'atomic number 75 thought that this seems a trifle of a tiresome thing to pick outgoing, you should seek reading the rest of the changes. Cyberpunk 2077 cadaver full with pocket-size and occasional bugs that are slowly being squashed in incremental patches: here are the full notes which read, in part:

• Determinate an issue where aft upgrading an point with a quest mark down, the base version of said item wasn't removed from the stocktaking.

• Fixed an issue where weapon reload speed perks slowed pile reload time.

• Corrected the height of the provocative jump.

• Tuned enemies' stealth detecting speed dependent on game trouble.

• V will no more longer get stuck in falling animation when crashing a cycle patc also having "The Rock" perk.

Cyberpunk

(Image reference: CD Projekt)

The patch clocks in at 817MB on GOG.com (CD Projekt's own storefront). It is a bit of a nothing update and, as is the display case with so much of Cyber-terrorist 2077, will feel to some like CDPR fiddling at the edges of a unsaved ma. Sure enough one has to feel for those now busy away along Night City's hereafter: because whatsoever they do will ne'er be enough for a portion of the audience, and at multiplication information technology feels like (as with the roads) half the new fixes just introduce new problems. But CDPR doggedly continues to improve upon its doomed vision of the future and, possibly, one and only 24-hour interval yet IT may shine.

Rich Stanton

Rich is a games journalist with 15 years' experience, beginning his vocation on Butt against magazine before working for a wide range of outlets, including Ars Technica, Eurogamer, GamesRadar+, Gamespot, the Shielder, IGN, the New Statesman, Polygonal shape, and Vice. Atomic number 2 was the editor of Kotaku GB, the UK arm of Kotaku, for deuce-ac geezerhood before joining PC Gamer. Atomic number 2 is the author of a Brief History of Telecasting Games, a full history of the culture medium, which the Midwest Book Review described as "[a] must-read for serious minded brave historians and curious computer game connoisseurs alike."

Source: https://www.pcgamer.com/cyberpunk-2077s-latest-patch-makes-roads-wet-after-rain-again/

Posted by: kellerpaithe.blogspot.com

0 Response to "Cyberpunk 2077's latest patch makes roads wet after rain, again | PC Gamer - kellerpaithe"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel